Simona Harfoush

About the job:

What you do

As a Publisher, you design the overall layout of newspapers, books and other published materials. You determine how the text, font and images look. You also decide their position. You work on both printed materials as well as online content.

The tough stuff

As a Publisher, you will have to:

  • Meet tight deadlines
  • Always remember the big picture, since you're in charge of putting all the pieces together
The cool stuff

As a Publisher, you may get to:

  • Receive positive comments about your content
  • See the traffic or user base expand over time
  • Inspire readers through the attractive and original content you publish
Typical work hours
  • 35-40 hours per week
  • 20-30% evenings & weekends

As a Publisher, you usually have very strict deadlines to meet in order to publish information on time. So you may work late if you are running behind.

Are you the right fit?

Classes you should be good at
  • Sociology
  • Art
Best high school track(s)
  • Economics/Sociology
Personal qualities
  • Understanding what you hear
  • Understanding written information
  • Expressing yourself verbally
  • Communicating your ideas in writing
  • Originality
  • Fluency of ideas
  • Visualization
  • Visual Color Discrimination

Will you make money?

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Education stuff:

Education required
  • You need a degree in Graphic Design, Communications, Journalism, English or a related field for a career as a Publisher. More importantly, you should know the relevant software and tools, and have good writing skills.
Helpful resources
Local universities
International universities

Video Description

Simona has been working in her industry since she was a little girl, and with all that experience, she’s going to give a tour of her life as a publisher. This fast paced, and exciting job will have you at the cutting edge of media and helping decide what’s hot and what’s not!


Simona graduated in Graphic Design, and got a License from the Society of Typographic Designers, London at Notre Dame University Louaize. Subsequently, she worked at multiple Advertising and Marketing agencies before she established her own Design studio in pursuit of research and development of new identities in design and visual communication. In 2006, she began her journey with Mondanité magazine, as a creative director, but being only creative was not enough, she applied herself to everything, seized every opportunity, to later become the Group Publications Director, moving from design to managerial position.

Simona’s influences are first and foremost everything she sees, feels and experiences. She likes to travel to new places. She has always loved comic books particularly Asterix and Obelix and Superman.

Simona's motto is “We’re all in search of something. My search is for perfection.”